![]() This was Elizabeth's plan all along because she wanted to seek revenge on Comstock for being responsible for baby Anna in another reality getting decapitated, instead of just losing a finger. While trying to force a little sister out of the heating vents a big daddy hears the screams and shows up: killing Comstock with a drill through the chest. Thanks to the help of an imaginary Booker (think Tyler Durdan in Fight Club), Elizabeth gets a temporary reprieve from Atlas and makes a deal to get them back to the main city.Īt the end of part one, it transpired that Elizabeth had actually travelled to Rapture to chase down one of the last Comstocks, who had travelled to rapture to forget his past wrong deeds. It also turns out that Atlas and his men have arrived on the scene shortly after events from Part One. However, this is just Elizabeth's imagination running wild and after it turns into a nightmare she then awakes on the floor next to a dead Comstock. In Infinite Elizabeth talks about her desire to visit Paris more than once and which makes this scene even more meaningful. The opening sequence to Burial at Sea Part 2 is a stunning recreation of Paris and is easily on a par with the gorgeous scenes at the start of Infinite: if a little more compact and subtle. You can only surprise a player so many times before they are sat waiting for the for the nuclear twist so I would say putting expectations to one side will enhance the conclusion to this good, if brief, Part One. After a few light quests and some Infinite esk combat areas, your time with Elizabeth comes to a very climatic end which is certainly the highlight of this DLC. In fact just going back to Rapture and seeing the city before it all went to hell is worth the ticket for entry. With that said, the actual experience of playing through it was very fun indeed. Burial at Sea Part One feels like it wanted to be bigger but maybe due to a smaller team the time in this return to Rapture feels stunted and far too short. There are certainly some pacing and continuity issues here but these are not so much of a deal breaker as a minor complaint. What I find very weird is that features which suggest a bigger game are still in place, the Circus of Values vending machines appear as do player upgrades: yet given the game is two hours long their inclusion feels like overkill. There is always the multiverse to explain away these discrepancies in the lore and events in BAS Part Two could (just about) explain it. We also never saw these mechanics in the original game so while it works their presence seems out of place. These gameplay elements have been ported over from the open areas of Colombia and as such don't really fit here. In this game, Sky-hooks and Sky-rails are now in Rapture, as is Booker's shield from Infinite. What I find very odd is the way the developers have blended the two worlds of Columbia and Rapture. Why Booker is now residing in Rapture is a mystery at this point so, for now, the player is prompted to start making enquiries about little Sally.Īfter a brief none combat section, Booker acquires some weapons and starts picking up plasmids as is standards in Bioshock games. Elizabeth is rocking the 'femme fatal' look now and is elusive with details of the job, other than a little girl called Sally needs to be found and she was last seen in Rapture. ![]() Just to stress, there are world ending spoilers for the entire series from this point onwards.īurial at Sea Part One opens with a meeting in Booker Dewitt's office, an older and more worldly Elizabeth pays you a visit with an offer. So if you have played or intend to play any of these games, to get the most out of them you absolutely must play them all and that includes Burial at Sea parts one and two. ![]() If you have come here seeking a simple recommendation for these games and the DLC I will simply say this: these two additional pieces of the puzzle are essential to ending the loop of Bioshock. In addition, as this is the end of the series and my trip through the Bioshock Universe I will also be discussing the endings of this game with full spoilers in Part Two. ![]() I am going to assume that you have played Bioshock Infinite to its conclusion and if you have not please do not read any further, as spoilers are unavoidable in this review and full analysis. Events at the close of Bioshock Infinite left most gamers befuddled, perplexed and grappling with the concepts of multiverse theory. ![]()
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